PRATT HOMES VR

I was asked to be the Lead 3D artist on a team that would bring the ‘model home’ experience for a future housing development into virtual reality. This approach was taken as a means to both experiment with the medium and gauge the audience reaction, as well as a practical approach: it would take significantly less time and money to build out digital environments rather than physical ones.

I was personally responsible for all 3D modelling, lighting, surfacing, set dressing and game-engine integration for 3 of the 5 home plans selected for digital construction. The project was completed over an aggressive timeline of 45 days. All of the following images are realtime in-engine captures. 

THE TWENTY SEVEN HUNDRED

360 view – Main Floor (Click + Drag your mouse over the image to rotate)
I’ll be Honest – this 360 viewer doesn’t always work.


THE EURO

360 view – Main Floor (Click + Drag your mouse over the image to rotate)

THE METRO

360 view – Main Floor (Click + Drag your mouse over the image to rotate)

View Project
PRIMARY SOFTWARE

Cinema 4D, AutoCAD, Unity3D

RENDER ENGINE

Unity3D

ADDITIONAL RESOURCES

N/A


BEHIND THE SCENES
Privacy Settings
We use cookies to enhance your experience while using our website. If you are using our Services via a browser you can restrict, block or remove cookies through your web browser settings. We also use content and scripts from third parties that may use tracking technologies. You can selectively provide your consent below to allow such third party embeds. For complete information about the cookies we use, data we collect and how we process them, please check our Privacy Policy
Youtube
Consent to display content from Youtube
Vimeo
Consent to display content from Vimeo
Google Maps
Consent to display content from Google